Overview
Modular Castle is a set I built over the course of one week to further develop my understanding of material layering through masks and vertex painting. The pieces use two sets of UVs, one for tilable textures that render at 5.12px/cm texel density at 1k resolution, and a mask UV for Nanite virtual texture painting.
Alternatively, they can use exported masks from Substance Painter or traditional vertex painting when not using Nanite. I also built custom decals in Substance Designer to add detail. The surrounding nature scene was built using Quixel Megascans assets.
Selected Renders
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Height-Based Material Layer Master
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Substance Designer Decals
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